Interactive Globe
Interactive Globe is a React and Tailwind CSS data component from UI Layouts, licensed MIT. Copy it and paste it into your project.
UI Layouts
MIT
data
What it is
Interactive Globe is a React and Tailwind CSS data component from UI Layouts, licensed MIT. Copy it and paste it into your project.
How to use it
Open it in the catalogue, press copy, and paste it into your project. The prompt you copy carries the code and the rules that tell your agent to reproduce it without changing anything.
Five free copies a month. No card.
Needs
npm i cobe
Licence
This component comes from UI Layouts and is redistributed under the MIT licence, which permits commercial use. The copyright notice travels with the code.
Interactive Globe
'use client';
import { cn } from '@/lib/utils';
import createGlobe from 'cobe';
import type React from 'react';
import { useEffect, useRef, useState } from 'react';
interface EarthProps {
className?: string;
theta?: number;
dark?: number;
scale?: number;
diffuse?: number;
mapSamples?: number;
mapBrightness?: number;
baseColor?: [number, number, number];
markerColor?: [number, number, number];
glowColor?: [number, number, number];
}
const Earth: React.FC<EarthProps> = ({
className,
theta = 0.25,
dark = 1,
scale = 1.1,
diffuse = 1.2,
mapSamples = 40000,
mapBrightness = 6,
baseColor = [0.4, 0.6509, 1],
markerColor = [1, 0, 0],
glowColor = [0.2745, 0.5765, 0.898],
}) => {
const canvasRef = useRef<HTMLCanvasElement>(null);
useEffect(() => {
let width = 0;
const onResize = () => canvasRef.current && (width = canvasRef.current.offsetWidth);
window.addEventListener('resize', onResize);
onResize();
let phi = 0;
onResize();
const globe = createGlobe(canvasRef.current!, {
devicePixelRatio: 2,
width: width * 2,
height: width * 2,
phi: 0,
theta: theta,
dark: dark,
scale: scale,
diffuse: diffuse,
mapSamples: mapSamples,
mapBrightness: mapBrightness,
baseColor: baseColor,
markerColor: markerColor,
glowColor: glowColor,
opacity: 1,
offset: [0, 0],
markers: [
// longitude latitude
],
onRender: (state: Record<string, any>) => {
// Called on every animation frame.
// `state` will be an empty object, return updated params.\
state.phi = phi;
phi += 0.003;
},
});
return () => {
globe.destroy();
};
}, []);
return (
<div
className={cn(
'flex items-center justify-center z-10 w-full max-w-[350px] mx-auto',
className
)}
>
<canvas
ref={canvasRef}
style={{
width: '100%',
height: '100%',
maxWidth: '100%',
aspectRatio: '1',
}}
/>
</div>
);
};
export default Earth;