Liquid Glass
Liquid Glass is a React and Tailwind CSS component from UI Layouts, licensed MIT. Copy it and paste it into your project.
UI Layouts
MIT
other
What it is
Liquid Glass is a React and Tailwind CSS component from UI Layouts, licensed MIT. Copy it and paste it into your project.
How to use it
Open it in the catalogue, press copy, and paste it into your project. The prompt you copy carries the code and the rules that tell your agent to reproduce it without changing anything.
Five free copies a month. No card.
Needs
npm i motion
Licence
This component comes from UI Layouts and is redistributed under the MIT licence, which permits commercial use. The copyright notice travels with the code.
Liquid Glass
// @ts-nocheck
'use client';
import { cn } from '@/lib/utils';
import { motion } from 'motion/react';
import type React from 'react';
import { useState } from 'react';
interface LiquidGlassCardProps {
children: React.ReactNode;
className?: string;
draggable?: boolean;
expandable?: boolean;
width?: string;
height?: string;
expandedWidth?: string;
expandedHeight?: string;
blurIntensity?: 'sm' | 'md' | 'lg' | 'xl';
shadowIntensity?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl';
borderRadius?: string;
glowIntensity?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl';
}
export const LiquidGlassCard = ({
children,
className = '',
draggable = true,
expandable = false,
width,
height,
expandedWidth,
expandedHeight,
blurIntensity = 'xl',
borderRadius = '32px',
glowIntensity = 'sm',
shadowIntensity = 'md',
...props
}: LiquidGlassCardProps) => {
const [isExpanded, setIsExpanded] = useState(false);
const handleToggleExpansion = (e: { target: { closest: (arg0: string) => any } }) => {
if (!expandable) return;
// Don't toggle if clicking on interactive elements
if (e.target.closest('a, button, input, select, textarea')) return;
setIsExpanded(!isExpanded);
};
const blurClasses = {
sm: 'backdrop-blur-xs',
md: 'backdrop-blur-md',
lg: 'backdrop-blur-lg',
xl: 'backdrop-blur-xl',
};
const shadowStyles = {
none: 'inset 0 0 0 0 rgba(255, 255, 255, 0)',
xs: 'inset 1px 1px 1px 0 rgba(255, 255, 255, 0.3), inset -1px -1px 1px 0 rgba(255, 255, 255, 0.3)',
sm: 'inset 2px 2px 2px 0 rgba(255, 255, 255, 0.35), inset -2px -2px 2px 0 rgba(255, 255, 255, 0.35)',
md: 'inset 3px 3px 3px 0 rgba(255, 255, 255, 0.45), inset -3px -3px 3px 0 rgba(255, 255, 255, 0.45)',
lg: 'inset 4px 4px 4px 0 rgba(255, 255, 255, 0.5), inset -4px -4px 4px 0 rgba(255, 255, 255, 0.5)',
xl: 'inset 6px 6px 6px 0 rgba(255, 255, 255, 0.55), inset -6px -6px 6px 0 rgba(255, 255, 255, 0.55)',
'2xl':
'inset 8px 8px 8px 0 rgba(255, 255, 255, 0.6), inset -8px -8px 8px 0 rgba(255, 255, 255, 0.6)',
};
const glowStyles = {
none: '0 4px 4px rgba(0, 0, 0, 0.05), 0 0 12px rgba(0, 0, 0, 0.05)',
xs: '0 4px 4px rgba(0, 0, 0, 0.15), 0 0 12px rgba(0, 0, 0, 0.08), 0 0 16px rgba(255, 255, 255, 0.05)',
sm: '0 4px 4px rgba(0, 0, 0, 0.15), 0 0 12px rgba(0, 0, 0, 0.08), 0 0 24px rgba(255, 255, 255, 0.1)',
md: '0 4px 4px rgba(0, 0, 0, 0.15), 0 0 12px rgba(0, 0, 0, 0.08), 0 0 32px rgba(255, 255, 255, 0.15)',
lg: '0 4px 4px rgba(0, 0, 0, 0.15), 0 0 12px rgba(0, 0, 0, 0.08), 0 0 40px rgba(255, 255, 255, 0.2)',
xl: '0 4px 4px rgba(0, 0, 0, 0.15), 0 0 12px rgba(0, 0, 0, 0.08), 0 0 48px rgba(255, 255, 255, 0.25)',
'2xl':
'0 4px 4px rgba(0, 0, 0, 0.15), 0 0 12px rgba(0, 0, 0, 0.08), 0 0 60px rgba(255, 255, 255, 0.3)',
};
const containerVariants = expandable
? {
collapsed: {
width: width || 'auto',
height: height || 'auto',
transition: {
duration: 0.4,
ease: [0.5, 1.5, 0.5, 1],
},
},
expanded: {
width: expandedWidth || 'auto',
height: expandedHeight || 'auto',
transition: {
duration: 0.4,
ease: [0.5, 1.5, 0.5, 1],
},
},
}
: {};
const MotionComponent = draggable || expandable ? motion.div : 'div';
const motionProps =
draggable || expandable
? {
variants: expandable ? containerVariants : undefined,
animate: expandable ? (isExpanded ? 'expanded' : 'collapsed') : undefined,
onClick: expandable ? handleToggleExpansion : undefined,
drag: draggable,
dragConstraints: draggable ? { left: 0, right: 0, top: 0, bottom: 0 } : undefined,
dragElastic: draggable ? 0.3 : undefined,
dragTransition: draggable
? {
bounceStiffness: 300,
bounceDamping: 10,
power: 0.3,
}
: undefined,
whileDrag: draggable ? { scale: 1.02 } : undefined,
whileHover: { scale: 1.01 },
whileTap: { scale: 0.98 },
}
: {};
return (
<>
{/* Hidden SVG Filter */}
<svg className='hidden'>
<defs>
<filter
id='glass-blur'
x='0'
y='0'
width='100%'
height='100%'
filterUnits='objectBoundingBox'
>
<feTurbulence
type='fractalNoise'
baseFrequency='0.003 0.007'
numOctaves='1'
result='turbulence'
/>
<feDisplacementMap
in='SourceGraphic'
in2='turbulence'
scale='200'
xChannelSelector='R'
yChannelSelector='G'
/>
</filter>
</defs>
</svg>
<MotionComponent
className={cn(
`relative ${draggable ? 'cursor-grab active:cursor-grabbing' : ''} ${expandable ? 'cursor-pointer' : ''}`,
className
)}
style={{
borderRadius,
...(width && !expandable && { width }),
...(height && !expandable && { height }),
}}
{...motionProps}
{...props}
>
{/* Bend Layer (Backdrop blur with distortion) */}
<div
className={`absolute inset-0 ${blurClasses[blurIntensity]} z-0`}
style={{
borderRadius,
filter: 'url(#glass-blur)',
}}
/>
{/* Face Layer (Main shadow and glow) */}
<div
className='absolute inset-0 z-10'
style={{
borderRadius,
boxShadow: glowStyles[glowIntensity],
}}
/>
{/* Edge Layer (Inner highlights) */}
<div
className='absolute inset-0 z-20'
style={{
borderRadius,
boxShadow: shadowStyles[shadowIntensity],
}}
/>
{/* Content */}
{children}
</MotionComponent>
</>
);
};