Stagger From Edges
Stagger From Edges is a React and Tailwind CSS component from SmoothUI, licensed MIT. Copy it and paste it into your project.
SmoothUI
MIT
other
What it is
Stagger From Edges is a React and Tailwind CSS component from SmoothUI, licensed MIT. Copy it and paste it into your project.
How to use it
Open it in the catalogue, press copy, and paste it into your project. The prompt you copy carries the code and the rules that tell your agent to reproduce it without changing anything.
Five free copies a month. No card.
Needs
npm i motion
Licence
This component comes from SmoothUI and is redistributed under the MIT licence, which permits commercial use. The copyright notice travels with the code.
Stagger From Edges
"use client";
import { motion, useInView, useReducedMotion } from "motion/react";
import { useRef } from "react";
export interface StaggerFromEdgesProps {
children: string;
className?: string;
/** Delay before the animation starts, in milliseconds. */
delay?: number;
/** Per-step stagger between characters, in milliseconds. */
stagger?: number;
/** Animate only once the text scrolls into view. */
triggerOnView?: boolean;
}
const DURATION_S = 0.62;
const MS = 1000;
// Apple-ish ease-out for edges-in reveal.
const EASE = [0.22, 1, 0.36, 1] as const;
/**
* StaggerFromEdges — characters start from both edges and converge toward
* the center. Delay is computed by distance from the nearest edge, not
* linear index. From the animate-text catalog (`stagger-from-edges`).
*/
export default function StaggerFromEdges({
children,
className = "",
delay = 0,
stagger = 22,
triggerOnView = false,
}: StaggerFromEdgesProps) {
const ref = useRef<HTMLSpanElement>(null);
const inView = useInView(ref, { once: true });
const shouldReduceMotion = useReducedMotion();
const play = (!triggerOnView || inView) && !shouldReduceMotion;
const characters = Array.from(children);
const lastIndex = characters.length - 1;
return (
<span aria-label={children} className={className} ref={ref}>
{characters.map((char, index) => {
// Distance from the nearest edge (0 = edge character, increases toward center)
const distanceFromEdge = Math.min(index, lastIndex - index);
return (
<motion.span
animate={
play ? { filter: "blur(0px)", opacity: 1, y: 0 } : undefined
}
aria-hidden="true"
initial={
shouldReduceMotion
? { opacity: 1 }
: { filter: "blur(3px)", opacity: 0, y: 12 }
}
// biome-ignore lint/suspicious/noArrayIndexKey: characters have no stable id
key={index}
style={{ display: "inline-block", whiteSpace: "pre" }}
transition={
shouldReduceMotion
? { duration: 0 }
: {
delay: delay / MS + (distanceFromEdge * stagger) / MS,
duration: DURATION_S,
ease: EASE,
}
}
>
{char === " " ? " " : String(char)}
</motion.span>
);
})}
</span>
);
}