Scramble Hover
Scramble Hover is a React and Tailwind CSS text component from SmoothUI, licensed MIT. Copy it and paste it into your project.
SmoothUI
MIT
text
What it is
Scramble Hover is a React and Tailwind CSS text component from SmoothUI, licensed MIT. Copy it and paste it into your project.
How to use it
Open it in the catalogue, press copy, and paste it into your project. The prompt you copy carries the code and the rules that tell your agent to reproduce it without changing anything.
Five free copies a month. No card.
No packages beyond the project baseline
Licence
This component comes from SmoothUI and is redistributed under the MIT licence, which permits commercial use. The copyright notice travels with the code.
Scramble Hover
"use client";
import type React from "react";
import { useEffect, useRef, useState } from "react";
export interface ScrambleHoverProps {
children: string;
className?: string;
duration?: number; // total animation duration in ms
speed?: number; // interval between scrambles in ms
}
const CHARACTERS =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789!@#$%^&*()_+-=<>?".split(
""
);
function scrambleText(original: string) {
return original
.split("")
.map((char) =>
char === " "
? " "
: CHARACTERS[Math.floor(Math.random() * CHARACTERS.length)]
)
.join("");
}
const ScrambleHover: React.FC<ScrambleHoverProps> = ({
children,
duration = 600,
speed = 30,
className = "",
}) => {
const [display, setDisplay] = useState(children);
const [shouldReduceMotion, setShouldReduceMotion] = useState(false);
const [isHoverDevice, setIsHoverDevice] = useState(false);
const timeoutRef = useRef<NodeJS.Timeout | null>(null);
const intervalRef = useRef<NodeJS.Timeout | null>(null);
useEffect(() => {
const motionQuery = window.matchMedia("(prefers-reduced-motion: reduce)");
const hoverQuery = window.matchMedia("(hover: hover) and (pointer: fine)");
setShouldReduceMotion(motionQuery.matches);
setIsHoverDevice(hoverQuery.matches);
const handleMotionChange = (e: MediaQueryListEvent) => {
setShouldReduceMotion(e.matches);
};
const handleHoverChange = (e: MediaQueryListEvent) => {
setIsHoverDevice(e.matches);
};
motionQuery.addEventListener("change", handleMotionChange);
hoverQuery.addEventListener("change", handleHoverChange);
return () => {
motionQuery.removeEventListener("change", handleMotionChange);
hoverQuery.removeEventListener("change", handleHoverChange);
};
}, []);
const handleMouseEnter = () => {
if (shouldReduceMotion || !isHoverDevice) {
return;
}
if (intervalRef.current) {
clearInterval(intervalRef.current);
}
if (timeoutRef.current) {
clearTimeout(timeoutRef.current);
}
intervalRef.current = setInterval(() => {
setDisplay(() => scrambleText(children));
}, speed);
timeoutRef.current = setTimeout(() => {
if (intervalRef.current) {
clearInterval(intervalRef.current);
}
setDisplay(children);
}, duration);
};
const handleMouseLeave = () => {
if (intervalRef.current) {
clearInterval(intervalRef.current);
}
if (timeoutRef.current) {
clearTimeout(timeoutRef.current);
}
setDisplay(children);
};
return (
<button
className={className}
onBlur={handleMouseLeave}
onFocus={isHoverDevice ? handleMouseEnter : undefined}
onMouseEnter={isHoverDevice ? handleMouseEnter : undefined}
onMouseLeave={handleMouseLeave}
style={{
background: "none",
border: "none",
color: "inherit",
cursor: "pointer",
display: "inline-block",
font: "inherit",
padding: 0,
textAlign: "inherit",
}}
type="button"
>
{display}
</button>
);
};
export default ScrambleHover;