Noise Texture
Noise Texture is a React and Tailwind CSS effect component from Magic UI, licensed MIT. Copy it and paste it into your project.
Magic UI
MIT
effects
What it is
Noise Texture is a React and Tailwind CSS effect component from Magic UI, licensed MIT. Copy it and paste it into your project.
How to use it
Open it in the catalogue, press copy, and paste it into your project. The prompt you copy carries the code and the rules that tell your agent to reproduce it without changing anything.
Five free copies a month. No card.
No packages beyond the project baseline
Licence
This component comes from Magic UI and is redistributed under the MIT licence, which permits commercial use. The copyright notice travels with the code.
Noise Texture
"use client"
import { useId, type ComponentProps } from "react"
import { cn } from "@/lib/utils"
export interface NoiseTextureProps extends ComponentProps<"svg"> {
/** Extra classes merged onto the root `svg` element. */
className?: string
/**
* `baseFrequency` for `feTurbulence`; higher values yield finer-grained noise.
* @default 0.4
*/
frequency?: number
/**
* `numOctaves` for `feTurbulence`; more octaves add detail at smaller scales.
* @default 6
*/
octaves?: number
/**
* Linear slope on each channel after desaturation; adjusts contrast of the noise.
* @default 0.15
*/
slope?: number
/**
* Opacity of the filled noise layer (`rect`).
* @default 0.6
*/
noiseOpacity?: number
}
export const NoiseTexture = ({
className,
frequency = 0.4,
octaves = 6,
slope = 0.15,
noiseOpacity = 0.6,
...props
}: NoiseTextureProps) => {
const filterId = useId()
return (
<svg
className={cn(
"pointer-events-none absolute inset-0 z-0 size-full opacity-50 select-none dark:opacity-[0.75]",
className
)}
xmlns="http://www.w3.org/2000/svg"
{...props}
>
<filter id={filterId}>
<feTurbulence
type="fractalNoise"
baseFrequency={frequency}
numOctaves={octaves}
stitchTiles="stitch"
/>
<feColorMatrix type="saturate" values="0" />
<feComponentTransfer>
<feFuncR type="linear" slope={slope} />
<feFuncG type="linear" slope={slope} />
<feFuncB type="linear" slope={slope} />
</feComponentTransfer>
</filter>
<rect
width="100%"
height="100%"
filter={`url(#${filterId})`}
opacity={noiseOpacity}
/>
</svg>
)
}