Pixel Trail
Pixel Trail is a React and Tailwind CSS component from Fancy Components, licensed MIT. Copy it and paste it into your project.
Fancy Components
MIT
other
What it is
Pixel Trail is a React and Tailwind CSS component from Fancy Components, licensed MIT. Copy it and paste it into your project.
How to use it
Open it in the catalogue, press copy, and paste it into your project. The prompt you copy carries the code and the rules that tell your agent to reproduce it without changing anything.
Five free copies a month. No card.
Needs
npm i motion uuid
Licence
This component comes from Fancy Components and is redistributed under the MIT licence, which permits commercial use. The copyright notice travels with the code.
Pixel Trail
"use client"
import React, { useCallback, useMemo, useRef } from "react"
import { motion, useAnimationControls } from "motion/react"
import { v4 as uuidv4 } from "uuid"
import { cn } from "@/lib/utils"
import { useDimensions } from "@/hooks/use-dimensions"
interface PixelTrailProps {
pixelSize: number // px
fadeDuration?: number // ms
delay?: number // ms
className?: string
pixelClassName?: string
}
const PixelTrail: React.FC<PixelTrailProps> = ({
pixelSize = 20,
fadeDuration = 500,
delay = 0,
className,
pixelClassName,
}) => {
const containerRef = useRef<HTMLDivElement>(null)
const dimensions = useDimensions(containerRef)
const trailId = useRef(uuidv4())
const handleMouseMove = useCallback(
(e: React.MouseEvent<HTMLDivElement>) => {
if (!containerRef.current) return
const rect = containerRef.current.getBoundingClientRect()
const x = Math.floor((e.clientX - rect.left) / pixelSize)
const y = Math.floor((e.clientY - rect.top) / pixelSize)
const pixelElement = document.getElementById(
`${trailId.current}-pixel-${x}-${y}`
)
if (pixelElement) {
const animatePixel = (pixelElement as any).__animatePixel
if (animatePixel) animatePixel()
}
},
[pixelSize]
)
const columns = useMemo(
() => Math.ceil(dimensions.width / pixelSize),
[dimensions.width, pixelSize]
)
const rows = useMemo(
() => Math.ceil(dimensions.height / pixelSize),
[dimensions.height, pixelSize]
)
return (
<div
ref={containerRef}
className={cn(
"absolute inset-0 w-full h-full pointer-events-auto",
className
)}
onMouseMove={handleMouseMove}
>
{Array.from({ length: rows }).map((_, rowIndex) => (
<div key={rowIndex} className="flex">
{Array.from({ length: columns }).map((_, colIndex) => (
<PixelDot
key={`${colIndex}-${rowIndex}`}
id={`${trailId.current}-pixel-${colIndex}-${rowIndex}`}
size={pixelSize}
fadeDuration={fadeDuration}
delay={delay}
className={pixelClassName}
/>
))}
</div>
))}
</div>
)
}
export default PixelTrail
interface PixelDotProps {
id: string
size: number
fadeDuration: number
delay: number
className?: string
}
const PixelDot: React.FC<PixelDotProps> = React.memo(
({ id, size, fadeDuration, delay, className }) => {
const controls = useAnimationControls()
const animatePixel = useCallback(() => {
controls.start({
opacity: [1, 0],
transition: { duration: fadeDuration / 1000, delay: delay / 1000 },
})
}, [])
// Attach the animatePixel function to the DOM element
const ref = useCallback(
(node: HTMLDivElement | null) => {
if (node) {
;(node as any).__animatePixel = animatePixel
}
},
[animatePixel]
)
return (
<motion.div
id={id}
ref={ref}
className={cn("cursor-pointer-none", className)}
style={{
width: `${size}px`,
height: `${size}px`,
}}
initial={{ opacity: 0 }}
animate={controls}
exit={{ opacity: 0 }}
/>
)
}
)
PixelDot.displayName = "PixelDot"