Snowfall Animation
Snowfall Animation is a React and Tailwind CSS component from Bund UI, licensed MIT. Copy it and paste it into your project.
Bund UI
MIT
other
What it is
Snowfall Animation is a React and Tailwind CSS component from Bund UI, licensed MIT. Copy it and paste it into your project.
How to use it
Open it in the catalogue, press copy, and paste it into your project. The prompt you copy carries the code and the rules that tell your agent to reproduce it without changing anything.
Five free copies a month. No card.
Needs
npm i next-themes
Licence
This component comes from Bund UI and is redistributed under the MIT licence, which permits commercial use. The copyright notice travels with the code.
Snowfall Animation
import { Button } from "@/components/ui/button";
import Snowfall from "./snowfall";
export default function SnowfallBackgroundExample() {
return (
<Snowfall className="flex aspect-4/2 items-center justify-center">
<div className="z-10 space-y-4 text-center lg:space-y-6">
<h4 className="text-2xl font-semibold text-black/80 lg:text-3xl dark:text-white/80">
Bundui Components
</h4>
<Button>Discover Excellence</Button>
</div>
</Snowfall>
);
}
"use client";
import React, { useEffect, useRef, useState } from "react";
import { cn } from "@/lib/utils";
import { useTheme } from "next-themes";
interface Snowflake {
x: number;
y: number;
radius: number;
speed: number;
opacity: number;
wind: number;
amplitude: number;
frequency: number;
angle: number;
}
export default function SnowfallBackground({
children,
count = 100,
minRadius = 1,
maxRadius = 4,
minSpeed = 0.5,
maxSpeed = 2,
wind = 0.5,
className = ""
}: {
children: React.ReactNode;
count?: number;
minRadius?: number;
maxRadius?: number;
minSpeed?: number;
maxSpeed?: number;
wind?: number;
className?: string;
}) {
const canvasRef = useRef<HTMLCanvasElement>(null);
const { theme } = useTheme();
const [dimensions, setDimensions] = useState({ width: 0, height: 0 });
const snowflakesRef = useRef<Snowflake[]>([]);
const animationFrameRef = useRef<number>(0);
const naturalDistribution = () => {
const r = Math.random();
if (r < 0.3) {
return 0.1 + Math.random() * 0.3;
} else if (r < 0.9) {
return 0.5 + Math.random() * 1.0;
} else {
return 1.6 + Math.random() * 1.4;
}
};
const initSnowflakes = (width: number, height: number) => {
const snowflakes: Snowflake[] = [];
const adjustedCount = Math.min(count, Math.floor((width * height) / 10000));
for (let i = 0; i < adjustedCount; i++) {
snowflakes.push({
x: Math.random() * width,
y: Math.random() * height,
radius: minRadius + Math.random() * (maxRadius - minRadius),
speed: minSpeed + Math.random() * (maxSpeed - minSpeed),
opacity: 0.3 + Math.random() * 0.7,
wind: (Math.random() - 0.5) * wind * 0.5,
amplitude: naturalDistribution(),
frequency: 0.001 + Math.random() * 0.008,
angle: Math.random() * Math.PI * 2
});
}
snowflakesRef.current = snowflakes;
};
useEffect(() => {
const handleResize = () => {
if (canvasRef.current && canvasRef.current.parentElement) {
const { width, height } = canvasRef.current.parentElement.getBoundingClientRect();
setDimensions({ width, height });
canvasRef.current.width = width;
canvasRef.current.height = height;
initSnowflakes(width, height);
}
};
handleResize();
window.addEventListener("resize", handleResize);
return () => {
window.removeEventListener("resize", handleResize);
if (animationFrameRef.current) {
cancelAnimationFrame(animationFrameRef.current);
}
};
}, []);
useEffect(() => {
if (!canvasRef.current || dimensions.width === 0 || dimensions.height === 0) return;
const canvas = canvasRef.current;
const ctx = canvas.getContext("2d");
if (!ctx) return;
const animate = () => {
ctx.clearRect(0, 0, dimensions.width, dimensions.height);
const snowColor = theme === "dark" ? "rgba(255, 255, 255," : "rgba(220, 235, 255,";
snowflakesRef.current.forEach((flake) => {
ctx.beginPath();
ctx.arc(flake.x, flake.y, flake.radius, 0, Math.PI * 2);
ctx.fillStyle = `${snowColor} ${flake.opacity})`;
ctx.fill();
flake.y += flake.speed;
flake.angle += flake.frequency;
flake.x += flake.wind + Math.sin(flake.angle) * flake.amplitude;
if (flake.y > dimensions.height) {
flake.y = -flake.radius;
flake.x = Math.random() * dimensions.width;
flake.amplitude = naturalDistribution();
flake.frequency = 0.001 + Math.random() * 0.008;
}
if (flake.x > dimensions.width) {
flake.x = 0;
} else if (flake.x < 0) {
flake.x = dimensions.width;
}
});
animationFrameRef.current = requestAnimationFrame(animate);
};
animate();
return () => {
if (animationFrameRef.current) {
cancelAnimationFrame(animationFrameRef.current);
}
};
}, [dimensions, theme]);
return (
<div className={cn("relative w-full", className)}>
<canvas
ref={canvasRef}
className={`pointer-events-none absolute inset-0 ${className}`}
style={{ zIndex: 0 }}
/>
<div className="z-10">{children}</div>
</div>
);
}